Special Abilities

Throughout Block Saga, there are many items and attacks, some more powerful than others. To unlock these items, each player has a Special Ability. Special Abilites are randomly assigned to the player when he or she first joins the game.

A player's Special Ability also determines his or her ability to Tier up. There is a unique method of tiering up for each Special Ability.

There are millions of Special Abilities, too many to fit on this wiki reasonably. All abilities, however, can be boiled down to three unique types.

Intangible Experience
This type of Special Ability involves forms of Experience points that are not objects in the game. These are retrieved automatically when an enemy is killed or, in some cases, when other tasks or achievements are accomplished. For some examples of Intangible Experience-type Special Abilities, go here.

Tangible Experience
This type of Special Ability involves forms of Experience points that are visible objects and must be picked up. They fall out of an enemy when killed. After being collected, they do not take up space in the player's inventory. It should be noted that none but the player with that Ability can see the Experience points. For some examples of Tangible Experience-type Special Abilities, go here.

No Experience
This type of Special Ability involves modifying items with no forms of Experience points. This may involve taking apart, re-arranging, building, or smashing items. These items must be retrieved from enemies after killing them, or obtained from a planet's environment. For some examples of No Experience-type Special Abilities, go here.